module Tourmaline::Client::GameMethods
#
Direct including types
Tourmaline::Client
Methods#
#get_game_high_scores(user_id, chat_id = nil, message_id = nil, inline_message_id = nil)
#
(user_id, chat_id = nil, message_id = nil, inline_message_id = nil)
Use this method to get data for high score tables. Will return the score of the
specified user and several of his neighbors in a game.
On success, returns an Array
of GameHighScore
objects.
This method will currently return scores for the target user, plus two of his closest neighbors on each side. Will also return the top three users if the user and his neighbors are not among them. Please note that this behavior is subject to change.
#send_game(chat_id, game_short_name, message_thread_id = nil, disable_notification = nil, reply_to_message_id = nil, reply_markup = nil)
#
(chat_id, game_short_name, message_thread_id = nil, disable_notification = nil, reply_to_message_id = nil, reply_markup = nil)
Use this method to send a game.
On success, the sent Message
is returned.
#set_game_score(user_id, score, force = false, disable_edit_message = nil, chat_id = nil, message_id = nil, inline_message_id = nil)
#
(user_id, score, force = false, disable_edit_message = nil, chat_id = nil, message_id = nil, inline_message_id = nil)
Use this method to set the score of the specified user in a game. On success,
if the message was sent by the bot, returns the edited Message, otherwise
returns true
.
Raises an error, if the new score is not greater than the user's current
score in the chat and force is false
(default).